bitGen Studioby Tiger Art

About

bitGen Studio - a local AI video, image, music and editing studio. Everything runs on your own computer: no sign-ups, no cloud.

Tiger Art

Tiger Art is an independent software studio in Australia. bitGen Studio is what we make: a whole film studio that runs on the computer in front of you, so the work, the files and the choices stay yours.

It is free and open source under the MIT licence. Every line is on GitHub - read it, change it, and send improvements back.

Made by

Thank you

bitGen Studio stands on the work of many people. Thank you to everyone below - the projects whose code, models, ideas and tools we use or learned from.

Generation engines

  • ComfyUI by Comfy Org and comfyanonymous - the generation engine - every image, video and music style runs as a ComfyUI graph; its own frontend's graph conversion is mirrored for workflows
  • comfy-kitchen by Comfy Org - the int8 ConvRot weight layout, re-implemented in the native engine (Apache-2.0)
  • llama.cpp by ggml-org - the local LLM (llama-server) behind ✨ Enhance, the prompt chat, screenplays and the vision captioner
  • stable-diffusion.cpp by leejet - the first image and video backend (sd-cli)
  • Hugging Face diffusers by Hugging Face - the MiniMax H3 weight conversion and modular pipeline the native engine follows (Apache-2.0)
  • Hugging Face Hub by Hugging Face - where the model files come from
  • FFmpeg - compiling, exporting, proxies and every audio / video conversion

Video models

  • MiniMax H3 by MiniMax - the main video model - text, references, first / last frame, native audio
  • Viggle-Animate by Viggle AI - character animation; its inference code (Apache-2.0) guided the native engine
  • LTX-Video by Lightricks - the LTX video styles and the official templates
  • Wan by the Wan team - the Wan video styles, camera paths (ATI) and VR worlds
  • SeedVR2 by ByteDance Seed - upscaling takes
  • FastH3 Omni - the FastH3 recipe for MiniMax H3 graphs
  • Veda - the optional sparse-attention accelerator for MiniMax H3
  • MiniMax-H3-NativeAudio-MusicVideo-Workflow by Shrek3OnVH5 - the music-video lip-sync workflow the MMH3_NativeAudio_MV style is built from (MIT)

Image models

  • Qwen Image and Qwen Image Edit by the Qwen team, Alibaba - picture styles, ✏ Edit, fills and the Sketcher's real photo
  • FLUX.2 and FLUX 3 Klein by Black Forest Labs - picture styles, edits and LoRA training bases
  • Krea 2 by Krea - picture styles (Turbo and Raw)
  • FIBO 2.0 by Bria - the Fibo 2.0 Edit styles
  • Anima, MOSS-Image, SDXL and Pony models - more picture styles
  • SAM 2 (Segment Anything) by Meta - Select Subject, cut-outs through a shot
  • Hunyuan3D 2.1 by Tencent - 🧊 picture to 3D (under its own community licence)
  • TRELLIS.2 by Microsoft - 🧊 picture to 3D
  • cadrille by col14m - ✨ Generate in SolidCraft writes part code from a description or a picture (weights CC BY-NC 4.0)
  • CadQuery - runs that part code

Language, speech and music

  • Qwen3, Qwen3.5, Qwen3.8 and Qwen3-VL by the Qwen team, Alibaba - the recommended local LLMs, the vision captioner and fine-tune bases
  • Gemma 4 by Google - local LLMs and fine-tune bases
  • WeVisOne-VL - the vision add-on
  • faster-whisper by SYSTRAN - transcription, karaoke words, edit by transcript, voice chat
  • Whisper by OpenAI - the speech-recognition models faster-whisper runs
  • OmniVoice - text-to-speech and voice cloning
  • OpenAudio / fish-speech by Fish Audio - the first text-to-speech engine
  • Ming-3.0 and Bark - the speech add-ons
  • YuE - song generation (YuE2), as its own engine and in ComfyUI
  • Demucs by Meta - stem separation (vocals / instrumental)

Training

  • ai-toolkit by Ostris - the 🎓 LoRA and checkpoint trainer
  • Unsloth - LLM and vision fine-tunes

ComfyUI node packs

  • ComfyUI-KJNodes by Kijai - the MiniMax H3 long-video nodes and many helpers
  • ComfyUI-GGUF by city96 - GGUF model loading
  • ComfyUI-VideoHelperSuite by Kosinkadink - loading and saving video and audio in graphs
  • comfyui-inpaint-nodes by Acly - the image editor's selection fill
  • comfyui_controlnet_aux by Fannovel16 - ControlNet preprocessors
  • ComfyUI-MiniMaxH3Mod, Spectrum-MiniMax-H3, ComfyUI-H3-NativeAudioLock - character RefMods, MiniMax H3 speed-ups, the song lock for music videos
  • Nougan Nodes, RH DLSS 5, SolarRenderer - regional character LoRAs and Prompt Relay, ⚡ DLSS 5, ☀ solar rendering

Built into the app

  • three.js - every 3D view (MIT)
  • opentype.js - 3D text (MIT)
  • pdf.js by Mozilla - opening PDFs in the image editor (Apache-2.0)
  • pdf-lib and fontkit - saving PDFs with embedded fonts (MIT)
  • ag-psd by Agamnentzar - PSD files and their text effects (MIT)
  • polygon-clipping - the Sketcher's walls (MIT; with splaytree and robust-predicates)
  • replicad and OpenCascade - parametric 3D bodies (MIT; OpenCascade LGPL-2.1)
  • jxl-oxide, libjxl and @jsquash/jxl - JPEG XL open and save (MIT / Apache-2.0 / BSD-3-Clause)
  • Node.js, Express and Multer - the app's server
  • Electron - the desktop app
  • Python, NumPy, OpenCV, soundfile and pyaaf2 - the workers, tracking, beats, sound and AAF export
  • OpenTimelineIO - timeline exchange (OTIO, FCP XML, EDL)
  • uv by Astral - the setup's Python
  • ReportLab, pypdf, jsdom and Playwright - the Guide PDFs and the test suite

3D models

  • Female mannequin model by dimasalcalde (CGTrader) - the Sketcher's 🧍 mannequin (model) - People in the Furniture tool
  • Female mannequin model by zahers (CGTrader) - the Sketcher's 🧍 mannequin (model) - People in the Furniture tool

Text effects and fonts

Programs bitGen Studio works with

  • Blender by the Blender Foundation - the Blender add-on: scenes and renders both ways, 3D layers, poses
  • Unreal Engine and MetaHuman by Epic Games - the bitGen Bridge plugin: Unreal layers, cameras, lights, the live view
  • Daz Studio by Daz 3D - the Daz bridge and the live link
  • SolidCraft by Tangency Labs - open-source parametric CAD in its own docker
  • Civitai - model details, examples, search and download
  • RunPod - rendering on a remote GPU
  • DaVinci Resolve and Final Cut Pro - timelines out and back in

Ideas and inspiration

  • Krita AI Diffusion by Acly - the image editor's selection Generate / Fill / Remove follows its technique per model family
  • Wan2GP and mmgp by deepbeepmeep - the idea of streaming model blocks to the GPU (no code used)
  • The Sketcher's furniture library - the furniture, people and materials - first made for the House builder of earlier versions
  • The professional creative tools - the photo editors, vector and drawing programs, video editors, motion-graphics tools, 3D modellers and parametric CAD programs whose ways of working the image editor, the timeline, the CAD tools and the Sketcher follow
  • Everyone who tests bitGen Studio - and reports what to fix